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Chapter 7 Menu Operations — Menu list
fWhen saving or reading setup les from an SD memory card, you can save items with an [S] and items without an [S] separately. Items with an [S] in
front of the item name are the targets for [PAINT([S]SELECT)] in the main menu [FILE] [SETUP DATA SELECT]. Items without an [S] are targets
for [PAINT(LEVEL)].
[ADDITIONAL DTL]
Item Description of settings Remark
[KNEE APE LVL]
Changes the detail level of high-brightness areas.
[OFF], [1]…[2]…[5]
[DTL GAIN(+)]
Changes the level of + (upper) direction of detail.
[31]…[0]…[31]
[DTL GAIN()]
Changes the level of (lower) direction of detail.
[31]…[0]…[31]
[DTL CLIP]
Sets the level at which detail signals will be clipped.
[0]…[63]
[DTL SOURCE]
Sets the ratio of RGB signal components that will create the detail.
[(R+G)/2], [(G+B)/2], [(2G+R+B)/4], [(3G+R)/4], [R], [G]
[MASTER DTL]
Changes the master detail level.
[31]…[0]…[31]
are factory settings.
[SKIN TONE DTL]
Item Description of settings Remark
[[S] SKIN TONE DTL]
Selects the skin tone table that will display the skin tone detail.
Create the skin tone table with [DETECT TABLE]. You can shoot smoother skin
tones by displaying skin tone detail. Select one, two, or three skin tones from the
[A], [B], and [C] tables.
[A], [B], [C], [AB], [AC], [BC], [ABC], [OFF]
f [SKIN TONE DTL] works independently from the
details set in each item of [LOW SETTING], [MID
SETTING], [HIGH SETTING], [ADDITIONAL
DTL], and [[S] CAMERA SETTING].
[[S] ZEBRA VF]
Set to display a zebra pattern in the skin tone area displayed in the viewnder
screen.
The zebra pattern is displayed when this item is set to [ON] and [SKIN TONE DTL]
is open.
The zebra pattern displays the area selected in [SKIN TONE DTL].
[ON], [OFF]
[[S] ZEBRA SDI
OUT1]
Set whether to display skin tone zebra in the SDI OUT1 signal.
The zebra pattern is displayed when this item is set to [ON] and [SKIN TONE DTL]
is open. The zebra pattern displays the area selected in [SKIN TONE DTL].
[ON], [OFF]
[[S] ZEBRA MONI]
Set whether to display skin tone zebra in the monitor output (SDI OUT2, HDMI
OUT, VIDEO OUT) signal.
The zebra pattern is displayed when this item is set to [ON] and [SKIN TONE DTL]
is open. The zebra pattern displays the area selected in [SKIN TONE DTL].
[ON], [OFF]
[DETECT TABLE]
Selects the skin tone table of the subject that displays skin tone detail.
[A], [B], [C]
[SKIN TONE GET] Obtains the color information of [A], [B], or [C] selected in [DETECT TABLE] from
near the center marker.
If executed, data from [I CENTER] to [Q PHASE] are automatically obtained.
The obtained data becomes the table data of [A], [B], or [C] selected in [DETECT
TABLE].
Multiple color information for [A], [B], and [C] cannot be obtained simultaneously.
[SKIN DTL EFFECT]
Sets the effective level of the skin tone detail.
[0]…[16]…[31]
[I CENTER]
Sets the center position of the upper I axis (setting the area that displays skin
tone).
[0]…[35]…[255]
[I WIDTH]
Sets the width of the area that displays the skin tone of the upper I axis that focus
on [I CENTER].
[0]…[55]…[255]
[Q WIDTH]
Sets the width of the area that displays the skin tone of the upper Q axis that focus
on [I CENTER].
[0]…[10]…[90]
[Q PHASE]
Sets the phase of the area that displays the skin tone regarding to the Q-axis.
[180]…[0]…[179]
are factory settings.